Ubisoft MTL GameJam 2014

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about

This was my first gamejam as I joined a team at work for #UbiGamejam
I learned that in order to properly make game audio, being able to integrate sound by yourself is kind of a must!
Everything done in Renoise with Plogue Chipsounds and ymVST + Renoise native effects

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from [C0MP0z], released June 6, 2009

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