AH! 47 minz left, b33tchn1tz!!
3 years already, w0w... i LEARN3DED SO MUCH
So here's the deal; the rules said to use one
sample per song, but didn't say anything about
the number of songs per project! ah!
(Well this is only true in the poem; but everyone
So there you have 2x1=ONE
2 Songs with One Sample Each = 1 Compo!
Enjoy responsibly, check dat sav for some
channel crippling action && the Wisdom file
...FOR TEH LORE
I did a W32 mixdown and I didn't tweak the end file cuz
I'm lazy; I'm sure I'm going to regret this when I lose
points for not being competitive on the front of the
loudness war :o
aight l8rz f00lz
XC3N, Str8 from da village; Montreal, Quebec 19\01\2KB
i LEARN3DED SO MUCH:
-PFIN IS AWESOME. USE IT TO DETUNE A SYNTH AND CREATE PHASE W0BB3LZ:
PFIN XXYY WHERE YY IS 00-7F FINE PITCH UP FF-80 FINE PITCH DOWN AND YY DOESN'T WORK!
-DLAY DOESN'T WORK IN TABLES; NEITHER DOES IT WORK ON THE SAME LINE AS PTCH.
-FUCKING AROUND WITH PTCH, PFIN AND/OR LEGA WHILE THEY ALSO RUN IN AN ACTIVE TABLE MAKES YOU WISH YOU HAD SAVED YOUR GAME *BEFORE* IT CRASHED.
-GAIN SOME CONTROL OVER DAT SCREAM FILTER WITH FRES, WATCH OUT FOR THAT CRUSH.
-GROOVE IN TABLES: FUCK YES.
-PERCUSSIONS LIKE BD AND SD HAVE PTCH IN THEM IRL.
-THERE IS A BUG (MAYBE PSP ONLY?) THAT CARRIES OVER TABLES FROM ONE PROJECT TO ANOTHER. USEFUL FOR RIPPING OFF N0S' TABLES!
-WHEN STALLED, CAUSE ACCIDENTS.